The Second Life Best Practices in Education Conference will be held for the entire 24 hours on May 25, 2007. It will highlight everything an educator needs to know about teaching, learning and researching in Second Life.
If you've been reluctant to explore the possibilities, set aside some time on this day to learn from the experts. Here's another opportunity to model our own committment to lifelong learning to our students.
Don't miss out!
Even students in elementary school are hanging out in virtual worlds (webkinz, Club Penguin). Ask them about their experiences! On the Club Penguin website, there are a number of testimonials. This one in particular struck me and I share it with you:
I want to thank you and the inventors of Club Penguin for the extraordinary opportunity the game has given my 11-year-old son, Nicky, who has Asperger’s Syndrome. The game has allowed him to practice his social skills and meet other kids through conversation and fun in a non-threatening, non-judgmental environment…”Is this another tool to consider when thinking about assisitive technology for our students with disabilities?
- Melissa R., Oakland CA
Anyone else have experience with Club Penguin? Any thoughts?